package dota; import "networkbasetypes.proto"; option optimize_for = SPEED; option cc_generic_services = false; enum DOTA_MODIFIER_ENTRY_TYPE { DOTA_MODIFIER_ENTRY_TYPE_ACTIVE = 1; DOTA_MODIFIER_ENTRY_TYPE_REMOVED = 2; } message CDOTAModifierBuffTableEntry { required DOTA_MODIFIER_ENTRY_TYPE entry_type = 1 [default = DOTA_MODIFIER_ENTRY_TYPE_ACTIVE]; required int32 parent = 2; required int32 index = 3; required int32 serial_num = 4; optional int32 modifier_class = 5; optional int32 ability_level = 6; optional int32 stack_count = 7; optional float creation_time = 8; optional float duration = 9 [default = -1]; optional int32 caster = 10; optional int32 ability = 11; optional int32 armor = 12; optional float fade_time = 13; optional bool subtle = 14; optional float channel_time = 15; optional CMsgVector v_start = 16; optional CMsgVector v_end = 17; optional string portal_loop_appear = 18; optional string portal_loop_disappear = 19; optional string hero_loop_appear = 20; optional string hero_loop_disappear = 21; optional int32 movement_speed = 22; optional bool aura = 23; optional int32 activity = 24; optional int32 damage = 25; optional int32 range = 26; optional int32 dd_modifier_index = 27; optional int32 dd_ability_index = 28; optional string illusion_label = 29; optional bool active = 30; optional string player_ids = 31; optional string lua_name = 32; } message CDOTALuaModifierEntry { required int32 modifier_type = 1; required string modifier_filename = 2; }