// Code generated by protoc-gen-go. // source: clientmessages.proto // DO NOT EDIT! package dota import proto "github.com/golang/protobuf/proto" import fmt "fmt" import math "math" // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf type EBaseClientMessages int32 const ( EBaseClientMessages_CM_CustomGameEvent EBaseClientMessages = 280 EBaseClientMessages_CM_ClientUIEvent EBaseClientMessages = 282 EBaseClientMessages_CM_MAX_BASE EBaseClientMessages = 300 ) var EBaseClientMessages_name = map[int32]string{ 280: "CM_CustomGameEvent", 282: "CM_ClientUIEvent", 300: "CM_MAX_BASE", } var EBaseClientMessages_value = map[string]int32{ "CM_CustomGameEvent": 280, "CM_ClientUIEvent": 282, "CM_MAX_BASE": 300, } func (x EBaseClientMessages) Enum() *EBaseClientMessages { p := new(EBaseClientMessages) *p = x return p } func (x EBaseClientMessages) String() string { return proto.EnumName(EBaseClientMessages_name, int32(x)) } func (x *EBaseClientMessages) UnmarshalJSON(data []byte) error { value, err := proto.UnmarshalJSONEnum(EBaseClientMessages_value, data, "EBaseClientMessages") if err != nil { return err } *x = EBaseClientMessages(value) return nil } func (EBaseClientMessages) EnumDescriptor() ([]byte, []int) { return fileDescriptor1, []int{0} } type EClientUIEvent int32 const ( EClientUIEvent_EClientUIEvent_Invalid EClientUIEvent = 0 EClientUIEvent_EClientUIEvent_DialogFinished EClientUIEvent = 1 EClientUIEvent_EClientUIEvent_FireOutput EClientUIEvent = 2 ) var EClientUIEvent_name = map[int32]string{ 0: "EClientUIEvent_Invalid", 1: "EClientUIEvent_DialogFinished", 2: "EClientUIEvent_FireOutput", } var EClientUIEvent_value = map[string]int32{ "EClientUIEvent_Invalid": 0, "EClientUIEvent_DialogFinished": 1, "EClientUIEvent_FireOutput": 2, } func (x EClientUIEvent) Enum() *EClientUIEvent { p := new(EClientUIEvent) *p = x return p } func (x EClientUIEvent) String() string { return proto.EnumName(EClientUIEvent_name, int32(x)) } func (x *EClientUIEvent) UnmarshalJSON(data []byte) error { value, err := proto.UnmarshalJSONEnum(EClientUIEvent_value, data, "EClientUIEvent") if err != nil { return err } *x = EClientUIEvent(value) return nil } func (EClientUIEvent) EnumDescriptor() ([]byte, []int) { return fileDescriptor1, []int{1} } type CClientMsg_CustomGameEvent struct { EventName *string `protobuf:"bytes,1,opt,name=event_name" json:"event_name,omitempty"` Data []byte `protobuf:"bytes,2,opt,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CClientMsg_CustomGameEvent) Reset() { *m = CClientMsg_CustomGameEvent{} } func (m *CClientMsg_CustomGameEvent) String() string { return proto.CompactTextString(m) } func (*CClientMsg_CustomGameEvent) ProtoMessage() {} func (*CClientMsg_CustomGameEvent) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{0} } func (m *CClientMsg_CustomGameEvent) GetEventName() string { if m != nil && m.EventName != nil { return *m.EventName } return "" } func (m *CClientMsg_CustomGameEvent) GetData() []byte { if m != nil { return m.Data } return nil } type CClientMsg_ClientUIEvent struct { Event *EClientUIEvent `protobuf:"varint,1,opt,name=event,enum=dota.EClientUIEvent,def=0" json:"event,omitempty"` EntEhandle *uint32 `protobuf:"varint,2,opt,name=ent_ehandle" json:"ent_ehandle,omitempty"` ClientEhandle *uint32 `protobuf:"varint,3,opt,name=client_ehandle" json:"client_ehandle,omitempty"` Data1 *string `protobuf:"bytes,4,opt,name=data1" json:"data1,omitempty"` Data2 *string `protobuf:"bytes,5,opt,name=data2" json:"data2,omitempty"` XXX_unrecognized []byte `json:"-"` } func (m *CClientMsg_ClientUIEvent) Reset() { *m = CClientMsg_ClientUIEvent{} } func (m *CClientMsg_ClientUIEvent) String() string { return proto.CompactTextString(m) } func (*CClientMsg_ClientUIEvent) ProtoMessage() {} func (*CClientMsg_ClientUIEvent) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{1} } const Default_CClientMsg_ClientUIEvent_Event EClientUIEvent = EClientUIEvent_EClientUIEvent_Invalid func (m *CClientMsg_ClientUIEvent) GetEvent() EClientUIEvent { if m != nil && m.Event != nil { return *m.Event } return Default_CClientMsg_ClientUIEvent_Event } func (m *CClientMsg_ClientUIEvent) GetEntEhandle() uint32 { if m != nil && m.EntEhandle != nil { return *m.EntEhandle } return 0 } func (m *CClientMsg_ClientUIEvent) GetClientEhandle() uint32 { if m != nil && m.ClientEhandle != nil { return *m.ClientEhandle } return 0 } func (m *CClientMsg_ClientUIEvent) GetData1() string { if m != nil && m.Data1 != nil { return *m.Data1 } return "" } func (m *CClientMsg_ClientUIEvent) GetData2() string { if m != nil && m.Data2 != nil { return *m.Data2 } return "" } func init() { proto.RegisterType((*CClientMsg_CustomGameEvent)(nil), "dota.CClientMsg_CustomGameEvent") proto.RegisterType((*CClientMsg_ClientUIEvent)(nil), "dota.CClientMsg_ClientUIEvent") 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