types
Jordan Orelli 8 years ago
parent 17dd5d399a
commit 6d7e67b2bf

@ -0,0 +1,23 @@
package ent
import (
"github.com/jordanorelli/hyperstone/bit"
"github.com/jordanorelli/hyperstone/dota"
)
func handleType(flat *dota.ProtoFlattenedSerializerFieldT, env *Env) tÿpe {
if env.symbol(int(flat.GetVarTypeSym())) != "CGameSceneNodeHandle" {
return nil
}
return handle_t{}
}
// a handle represents a soft pointer to an entity. handles are represented by
// IDs and can cross the client-server divide.
type handle int
type handle_t struct{}
func (t handle_t) read(r bit.Reader) (value, error) {
return handle(bit.ReadVarInt(r)), nil
}

@ -26,7 +26,7 @@ func parseType(flat *dota.ProtoFlattenedSerializerFieldT, env *Env) tÿpe {
}
return nil
}
return coalesce(atomType, qFloatType)
return coalesce(atomType, qFloatType, handleType)
}
// a type error is both an error and a type. It represents a type that we were

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