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47 lines
960 B
Go

package opt
// Val is an optional value
type Val[T any] struct {
val T
ok bool
}
// New creates an optional value
func New[T any](v T, ok bool) Val[T] {
if ok {
return Some(v)
}
return None[T]()
}
// None creates an empty optional value
func None[T any]() Val[T] { return Val[T]{} }
// NoneOf is the same as none, but it takes a parameter that it throws away.
// This allows the type T to be inferred.
func NoneOf[T any](v T) Val[T] { return Val[T]{} }
// Some creates a filled optional value
func Some[T any](v T) Val[T] {
return Val[T]{
val: v,
ok: true,
}
}
// Open retrives the contents of our optional value
func (v Val[T]) Open() (T, bool) {
return v.val, v.ok
}
// Bind takes a function that doesn't understand optionals and gives you
// another function that does
func Bind[X, Y any](f func(X) Y) func(Val[X]) Val[Y] {
return func(mx Val[X]) Val[Y] {
if x, ok := mx.Open(); ok {
return Some(f(x))
}
return None[Y]()
}
}