You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
74 lines
1.2 KiB
Go
74 lines
1.2 KiB
Go
package main
|
|
|
|
import (
|
|
"fmt"
|
|
)
|
|
|
|
func MakeShield(c *Connection, s *System) {
|
|
m := &MakeShieldState{
|
|
System: s,
|
|
CommandSuite: CommandSet{
|
|
balCommand,
|
|
BroadcastCommand(s),
|
|
NearbyCommand(s),
|
|
playersCommand,
|
|
},
|
|
}
|
|
c.SetState(m)
|
|
}
|
|
|
|
type MakeShieldState struct {
|
|
CommandSuite
|
|
*System
|
|
start int64
|
|
}
|
|
|
|
func (m *MakeShieldState) Enter(c *Connection) {
|
|
c.Printf("Making shield on %v...\n", m.System)
|
|
}
|
|
|
|
func (m *MakeShieldState) Tick(c *Connection, frame int64) ConnectionState {
|
|
if m.start == 0 {
|
|
m.start = frame
|
|
}
|
|
if framesToDur(frame-m.start) >= options.makeShieldTime {
|
|
return Idle(m.System)
|
|
}
|
|
return m
|
|
}
|
|
|
|
func (m *MakeShieldState) Exit(c *Connection) {
|
|
c.Printf("Done! System %v is now shielded.\n", m.System)
|
|
m.System.Shield = new(Shield)
|
|
}
|
|
|
|
func (m *MakeShieldState) String() string {
|
|
return fmt.Sprintf("Making shield on %v", m.System)
|
|
}
|
|
|
|
func (m *MakeShieldState) FillStatus(c *Connection, s *status) {
|
|
s.Location = m.System.String()
|
|
}
|
|
|
|
type Shield struct {
|
|
energy float64
|
|
}
|
|
|
|
func (s *Shield) Tick(frame int64) {
|
|
if s.energy < 1000 {
|
|
s.energy += (1000 - s.energy) * 0.0005
|
|
}
|
|
}
|
|
|
|
func (s *Shield) Hit() bool {
|
|
if s.energy > 750 {
|
|
s.energy -= 750
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
func (s *Shield) Dead() bool {
|
|
return false
|
|
}
|