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46 lines
753 B
Go
46 lines
753 B
Go
package main
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import (
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"time"
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)
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type Game struct {
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start time.Time
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end time.Time
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winner string
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winMethod string
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}
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func gamesTable() {
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stmnt := `create table if not exists games (
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id integer not null primary key autoincrement,
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start text not null,
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end text,
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winner text,
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win_method text
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);`
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if _, err := db.Exec(stmnt); err != nil {
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log_error("couldn't create games table: %v", err)
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}
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}
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func NewGame() *Game {
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game := &Game{
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start: time.Now(),
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}
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if err := game.Create(); err != nil {
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log_error("%v", err)
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}
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return game
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}
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func (g *Game) Create() error {
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_, err := db.Exec(`
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insert into games
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(start)
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values
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(?)
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;`, g.start)
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return err
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}
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