package main import ( "time" ) type Game struct { start time.Time end time.Time winner string winMethod string } func gamesTable() { stmnt := `create table if not exists games ( id integer not null primary key autoincrement, start text, end text, winner text, win_method text );` if _, err := db.Exec(stmnt); err != nil { log_error("couldn't create games table: %v", err) } }