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431 lines
16 KiB
C#

// GENERATED AUTOMATICALLY FROM 'Assets/PlayerControls.inputactions'
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public class @PlayerControls : IInputActionCollection, IDisposable
{
public InputActionAsset asset { get; }
public @PlayerControls()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""PlayerControls"",
""maps"": [
{
""name"": ""Gameplay"",
""id"": ""0f158696-2993-40ed-bce5-2f0a3a29093a"",
""actions"": [
{
""name"": ""Move"",
""type"": ""Value"",
""id"": ""e8180706-4a99-4369-be61-f6804d26ed96"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """"
},
{
""name"": ""Jump"",
""type"": ""Button"",
""id"": ""793c236d-8124-4373-8291-9d5c5a7c2bb2"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """"
},
{
""name"": ""Dash"",
""type"": ""Button"",
""id"": ""273f58db-399e-4985-9296-8a90e89d27f1"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """"
}
],
""bindings"": [
{
""name"": """",
""id"": ""1128cb0a-0dc3-4408-88a0-4afe1f6c82ec"",
""path"": ""<Gamepad>/leftStick"",
""interactions"": """",
""processors"": """",
""groups"": ""Gamepad"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": ""WASD"",
""id"": ""7c390b91-0e17-4d79-b221-7edc5c22a9b8"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Move"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""up"",
""id"": ""5de67ac2-2f9e-43c9-812e-294f10f93ed7"",
""path"": ""<Keyboard>/w"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""up"",
""id"": ""7783fbd1-6f70-48a3-86b7-7dc7722897a9"",
""path"": ""<Keyboard>/upArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""4da5e308-3b71-49ca-898f-88cf08fe125d"",
""path"": ""<Keyboard>/s"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""75f24288-3f1d-441b-95a9-422d134c9401"",
""path"": ""<Keyboard>/downArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""c16d1724-6adb-4d58-afe1-050a1b75caea"",
""path"": ""<Keyboard>/leftArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""3a35eeeb-c487-4414-9760-09142bfd3d9a"",
""path"": ""<Keyboard>/a"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""cc33d0ff-c955-44ad-a2be-2b439cc1ff1a"",
""path"": ""<Keyboard>/rightArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""cf081bb3-ee82-45b7-9a85-559ba87dd315"",
""path"": ""<Keyboard>/d"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": """",
""id"": ""c516442b-3679-48e0-8bff-c6e19902c800"",
""path"": ""<Gamepad>/buttonSouth"",
""interactions"": """",
""processors"": """",
""groups"": ""Gamepad"",
""action"": ""Jump"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""887c5bef-ae6c-474b-b728-b698e378ae64"",
""path"": ""<Keyboard>/space"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Jump"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""5cf7e53a-e237-414a-aebf-f38fef6c909b"",
""path"": ""<Gamepad>/buttonWest"",
""interactions"": """",
""processors"": """",
""groups"": ""Gamepad"",
""action"": ""Dash"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""68b3b805-a0ef-400d-9157-065113e0a91f"",
""path"": ""<Keyboard>/enter"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Dash"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""92afca33-2b86-429e-9d5d-4a8603f9fc8c"",
""path"": ""<Keyboard>/shift"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard"",
""action"": ""Dash"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
},
{
""name"": ""Menu"",
""id"": ""012e31ca-c196-451a-b125-32625b69fd0e"",
""actions"": [
{
""name"": ""New action"",
""type"": ""Button"",
""id"": ""70c541e9-6f8e-443e-b124-26e8a922b42f"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """"
}
],
""bindings"": [
{
""name"": """",
""id"": ""5ac4cec0-e0e2-4381-99ca-31453af200c0"",
""path"": """",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""New action"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
],
""controlSchemes"": [
{
""name"": ""Gamepad"",
""bindingGroup"": ""Gamepad"",
""devices"": [
{
""devicePath"": ""<Gamepad>"",
""isOptional"": false,
""isOR"": false
}
]
},
{
""name"": ""Keyboard"",
""bindingGroup"": ""Keyboard"",
""devices"": [
{
""devicePath"": ""<Keyboard>"",
""isOptional"": false,
""isOR"": false
}
]
}
]
}");
// Gameplay
m_Gameplay = asset.FindActionMap("Gameplay", throwIfNotFound: true);
m_Gameplay_Move = m_Gameplay.FindAction("Move", throwIfNotFound: true);
m_Gameplay_Jump = m_Gameplay.FindAction("Jump", throwIfNotFound: true);
m_Gameplay_Dash = m_Gameplay.FindAction("Dash", throwIfNotFound: true);
// Menu
m_Menu = asset.FindActionMap("Menu", throwIfNotFound: true);
m_Menu_Newaction = m_Menu.FindAction("New action", throwIfNotFound: true);
}
public void Dispose()
{
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
{
get => asset.bindingMask;
set => asset.bindingMask = value;
}
public ReadOnlyArray<InputDevice>? devices
{
get => asset.devices;
set => asset.devices = value;
}
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
public bool Contains(InputAction action)
{
return asset.Contains(action);
}
public IEnumerator<InputAction> GetEnumerator()
{
return asset.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Enable()
{
asset.Enable();
}
public void Disable()
{
asset.Disable();
}
// Gameplay
private readonly InputActionMap m_Gameplay;
private IGameplayActions m_GameplayActionsCallbackInterface;
private readonly InputAction m_Gameplay_Move;
private readonly InputAction m_Gameplay_Jump;
private readonly InputAction m_Gameplay_Dash;
public struct GameplayActions
{
private @PlayerControls m_Wrapper;
public GameplayActions(@PlayerControls wrapper) { m_Wrapper = wrapper; }
public InputAction @Move => m_Wrapper.m_Gameplay_Move;
public InputAction @Jump => m_Wrapper.m_Gameplay_Jump;
public InputAction @Dash => m_Wrapper.m_Gameplay_Dash;
public InputActionMap Get() { return m_Wrapper.m_Gameplay; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(GameplayActions set) { return set.Get(); }
public void SetCallbacks(IGameplayActions instance)
{
if (m_Wrapper.m_GameplayActionsCallbackInterface != null)
{
@Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
@Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
@Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
@Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump;
@Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump;
@Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump;
@Dash.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDash;
@Dash.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDash;
@Dash.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDash;
}
m_Wrapper.m_GameplayActionsCallbackInterface = instance;
if (instance != null)
{
@Move.started += instance.OnMove;
@Move.performed += instance.OnMove;
@Move.canceled += instance.OnMove;
@Jump.started += instance.OnJump;
@Jump.performed += instance.OnJump;
@Jump.canceled += instance.OnJump;
@Dash.started += instance.OnDash;
@Dash.performed += instance.OnDash;
@Dash.canceled += instance.OnDash;
}
}
}
public GameplayActions @Gameplay => new GameplayActions(this);
// Menu
private readonly InputActionMap m_Menu;
private IMenuActions m_MenuActionsCallbackInterface;
private readonly InputAction m_Menu_Newaction;
public struct MenuActions
{
private @PlayerControls m_Wrapper;
public MenuActions(@PlayerControls wrapper) { m_Wrapper = wrapper; }
public InputAction @Newaction => m_Wrapper.m_Menu_Newaction;
public InputActionMap Get() { return m_Wrapper.m_Menu; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(MenuActions set) { return set.Get(); }
public void SetCallbacks(IMenuActions instance)
{
if (m_Wrapper.m_MenuActionsCallbackInterface != null)
{
@Newaction.started -= m_Wrapper.m_MenuActionsCallbackInterface.OnNewaction;
@Newaction.performed -= m_Wrapper.m_MenuActionsCallbackInterface.OnNewaction;
@Newaction.canceled -= m_Wrapper.m_MenuActionsCallbackInterface.OnNewaction;
}
m_Wrapper.m_MenuActionsCallbackInterface = instance;
if (instance != null)
{
@Newaction.started += instance.OnNewaction;
@Newaction.performed += instance.OnNewaction;
@Newaction.canceled += instance.OnNewaction;
}
}
}
public MenuActions @Menu => new MenuActions(this);
private int m_GamepadSchemeIndex = -1;
public InputControlScheme GamepadScheme
{
get
{
if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad");
return asset.controlSchemes[m_GamepadSchemeIndex];
}
}
private int m_KeyboardSchemeIndex = -1;
public InputControlScheme KeyboardScheme
{
get
{
if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard");
return asset.controlSchemes[m_KeyboardSchemeIndex];
}
}
public interface IGameplayActions
{
void OnMove(InputAction.CallbackContext context);
void OnJump(InputAction.CallbackContext context);
void OnDash(InputAction.CallbackContext context);
}
public interface IMenuActions
{
void OnNewaction(InputAction.CallbackContext context);
}
}