using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraController : MonoBehaviour { public Transform player; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (player) { transform.position = new Vector3(player.position.x, player.position.y, player.position.z-10); transform.LookAt(player.transform.position); } } }