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431 lines
16 KiB
C#
431 lines
16 KiB
C#
5 years ago
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// GENERATED AUTOMATICALLY FROM 'Assets/PlayerControls.inputactions'
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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public class @PlayerControls : IInputActionCollection, IDisposable
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{
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public InputActionAsset asset { get; }
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public @PlayerControls()
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{
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asset = InputActionAsset.FromJson(@"{
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""name"": ""PlayerControls"",
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""maps"": [
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{
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""name"": ""Gameplay"",
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""id"": ""0f158696-2993-40ed-bce5-2f0a3a29093a"",
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""actions"": [
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{
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""name"": ""Move"",
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""type"": ""Value"",
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""id"": ""e8180706-4a99-4369-be61-f6804d26ed96"",
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """"
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},
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{
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""name"": ""Jump"",
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""type"": ""Button"",
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""id"": ""793c236d-8124-4373-8291-9d5c5a7c2bb2"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """"
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},
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{
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""name"": ""Dash"",
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""type"": ""Button"",
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""id"": ""273f58db-399e-4985-9296-8a90e89d27f1"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """"
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}
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],
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""bindings"": [
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{
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""name"": """",
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""id"": ""1128cb0a-0dc3-4408-88a0-4afe1f6c82ec"",
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""path"": ""<Gamepad>/leftStick"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Gamepad"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": ""WASD"",
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""id"": ""7c390b91-0e17-4d79-b221-7edc5c22a9b8"",
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""path"": ""2DVector"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": true,
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""isPartOfComposite"": false
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},
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{
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""name"": ""up"",
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""id"": ""5de67ac2-2f9e-43c9-812e-294f10f93ed7"",
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""path"": ""<Keyboard>/w"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""up"",
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""id"": ""7783fbd1-6f70-48a3-86b7-7dc7722897a9"",
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""path"": ""<Keyboard>/upArrow"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""down"",
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""id"": ""4da5e308-3b71-49ca-898f-88cf08fe125d"",
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""path"": ""<Keyboard>/s"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""down"",
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""id"": ""75f24288-3f1d-441b-95a9-422d134c9401"",
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""path"": ""<Keyboard>/downArrow"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""left"",
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""id"": ""c16d1724-6adb-4d58-afe1-050a1b75caea"",
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""path"": ""<Keyboard>/leftArrow"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""left"",
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""id"": ""3a35eeeb-c487-4414-9760-09142bfd3d9a"",
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""path"": ""<Keyboard>/a"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""right"",
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""id"": ""cc33d0ff-c955-44ad-a2be-2b439cc1ff1a"",
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""path"": ""<Keyboard>/rightArrow"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""right"",
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""id"": ""cf081bb3-ee82-45b7-9a85-559ba87dd315"",
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""path"": ""<Keyboard>/d"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": """",
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""id"": ""c516442b-3679-48e0-8bff-c6e19902c800"",
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""path"": ""<Gamepad>/buttonSouth"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Gamepad"",
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""action"": ""Jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""887c5bef-ae6c-474b-b728-b698e378ae64"",
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""path"": ""<Keyboard>/space"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""5cf7e53a-e237-414a-aebf-f38fef6c909b"",
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""path"": ""<Gamepad>/buttonWest"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Gamepad"",
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""action"": ""Dash"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""68b3b805-a0ef-400d-9157-065113e0a91f"",
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""path"": ""<Keyboard>/enter"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Dash"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""92afca33-2b86-429e-9d5d-4a8603f9fc8c"",
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""path"": ""<Keyboard>/shift"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Dash"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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},
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{
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""name"": ""Menu"",
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""id"": ""012e31ca-c196-451a-b125-32625b69fd0e"",
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""actions"": [
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{
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""name"": ""New action"",
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""type"": ""Button"",
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""id"": ""70c541e9-6f8e-443e-b124-26e8a922b42f"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """"
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}
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],
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""bindings"": [
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{
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""name"": """",
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""id"": ""5ac4cec0-e0e2-4381-99ca-31453af200c0"",
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""path"": """",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""New action"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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}
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],
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""controlSchemes"": [
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{
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""name"": ""Gamepad"",
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""bindingGroup"": ""Gamepad"",
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""devices"": [
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{
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""devicePath"": ""<Gamepad>"",
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""isOptional"": false,
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""isOR"": false
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}
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]
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},
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{
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""name"": ""Keyboard"",
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""bindingGroup"": ""Keyboard"",
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""devices"": [
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{
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""devicePath"": ""<Keyboard>"",
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""isOptional"": false,
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""isOR"": false
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}
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]
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}
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]
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}");
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// Gameplay
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m_Gameplay = asset.FindActionMap("Gameplay", throwIfNotFound: true);
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m_Gameplay_Move = m_Gameplay.FindAction("Move", throwIfNotFound: true);
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m_Gameplay_Jump = m_Gameplay.FindAction("Jump", throwIfNotFound: true);
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m_Gameplay_Dash = m_Gameplay.FindAction("Dash", throwIfNotFound: true);
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// Menu
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m_Menu = asset.FindActionMap("Menu", throwIfNotFound: true);
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m_Menu_Newaction = m_Menu.FindAction("New action", throwIfNotFound: true);
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}
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public void Dispose()
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{
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UnityEngine.Object.Destroy(asset);
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}
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public InputBinding? bindingMask
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{
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get => asset.bindingMask;
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set => asset.bindingMask = value;
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}
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public ReadOnlyArray<InputDevice>? devices
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{
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get => asset.devices;
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set => asset.devices = value;
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}
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public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
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public bool Contains(InputAction action)
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{
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return asset.Contains(action);
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}
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public IEnumerator<InputAction> GetEnumerator()
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{
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return asset.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public void Enable()
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{
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asset.Enable();
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}
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public void Disable()
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{
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asset.Disable();
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}
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// Gameplay
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private readonly InputActionMap m_Gameplay;
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private IGameplayActions m_GameplayActionsCallbackInterface;
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private readonly InputAction m_Gameplay_Move;
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private readonly InputAction m_Gameplay_Jump;
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private readonly InputAction m_Gameplay_Dash;
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public struct GameplayActions
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{
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private @PlayerControls m_Wrapper;
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public GameplayActions(@PlayerControls wrapper) { m_Wrapper = wrapper; }
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public InputAction @Move => m_Wrapper.m_Gameplay_Move;
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public InputAction @Jump => m_Wrapper.m_Gameplay_Jump;
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public InputAction @Dash => m_Wrapper.m_Gameplay_Dash;
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public InputActionMap Get() { return m_Wrapper.m_Gameplay; }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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public bool enabled => Get().enabled;
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public static implicit operator InputActionMap(GameplayActions set) { return set.Get(); }
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public void SetCallbacks(IGameplayActions instance)
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{
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if (m_Wrapper.m_GameplayActionsCallbackInterface != null)
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{
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@Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
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@Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
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@Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
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@Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump;
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@Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump;
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@Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump;
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@Dash.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDash;
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@Dash.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDash;
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@Dash.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDash;
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}
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m_Wrapper.m_GameplayActionsCallbackInterface = instance;
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if (instance != null)
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{
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@Move.started += instance.OnMove;
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@Move.performed += instance.OnMove;
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@Move.canceled += instance.OnMove;
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@Jump.started += instance.OnJump;
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@Jump.performed += instance.OnJump;
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@Jump.canceled += instance.OnJump;
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@Dash.started += instance.OnDash;
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@Dash.performed += instance.OnDash;
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@Dash.canceled += instance.OnDash;
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}
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}
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}
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public GameplayActions @Gameplay => new GameplayActions(this);
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// Menu
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private readonly InputActionMap m_Menu;
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private IMenuActions m_MenuActionsCallbackInterface;
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private readonly InputAction m_Menu_Newaction;
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public struct MenuActions
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{
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private @PlayerControls m_Wrapper;
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public MenuActions(@PlayerControls wrapper) { m_Wrapper = wrapper; }
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public InputAction @Newaction => m_Wrapper.m_Menu_Newaction;
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public InputActionMap Get() { return m_Wrapper.m_Menu; }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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public bool enabled => Get().enabled;
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public static implicit operator InputActionMap(MenuActions set) { return set.Get(); }
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public void SetCallbacks(IMenuActions instance)
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{
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if (m_Wrapper.m_MenuActionsCallbackInterface != null)
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{
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@Newaction.started -= m_Wrapper.m_MenuActionsCallbackInterface.OnNewaction;
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@Newaction.performed -= m_Wrapper.m_MenuActionsCallbackInterface.OnNewaction;
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@Newaction.canceled -= m_Wrapper.m_MenuActionsCallbackInterface.OnNewaction;
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}
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m_Wrapper.m_MenuActionsCallbackInterface = instance;
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if (instance != null)
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{
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@Newaction.started += instance.OnNewaction;
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@Newaction.performed += instance.OnNewaction;
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@Newaction.canceled += instance.OnNewaction;
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}
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}
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}
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public MenuActions @Menu => new MenuActions(this);
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private int m_GamepadSchemeIndex = -1;
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public InputControlScheme GamepadScheme
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{
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get
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{
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if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad");
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return asset.controlSchemes[m_GamepadSchemeIndex];
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}
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}
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private int m_KeyboardSchemeIndex = -1;
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public InputControlScheme KeyboardScheme
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{
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get
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{
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if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard");
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return asset.controlSchemes[m_KeyboardSchemeIndex];
|
||
|
}
|
||
|
}
|
||
|
public interface IGameplayActions
|
||
|
{
|
||
|
void OnMove(InputAction.CallbackContext context);
|
||
|
void OnJump(InputAction.CallbackContext context);
|
||
|
void OnDash(InputAction.CallbackContext context);
|
||
|
}
|
||
|
public interface IMenuActions
|
||
|
{
|
||
|
void OnNewaction(InputAction.CallbackContext context);
|
||
|
}
|
||
|
}
|