package main import ( "context" "encoding/json" "time" "github.com/gorilla/websocket" "github.com/jordanorelli/blammo" ) // session represents the server side of a client's session. i.e., a single // connection along with its associated state. type session struct { *blammo.Log id int conn *websocket.Conn outbox chan response } // pump is the session send loop. Pump should pump the session's outbox // messages to the underlying connection until the context is closed. func (sn *session) pump(ctx context.Context) { for { select { case res := <-sn.outbox: payload, err := json.Marshal(res) if err != nil { sn.Error("failed to marshal outgoing response: %v", err) break } if err := sn.conn.SetWriteDeadline(time.Now().Add(3 * time.Second)); err != nil { sn.Error("failed to set write deadline: %v", err) break } w, err := sn.conn.NextWriter(websocket.TextMessage) if err != nil { sn.Error("failed get a writer frame: %v", err) break } if _, err := w.Write(payload); err != nil { sn.Error("failed write payload: %v", err) break } if err := w.Close(); err != nil { sn.Error("failed to close write frame: %v", err) break } sn.Child("sent-frame").Info(string(payload)) case <-ctx.Done(): sn.Info("parent context done, shutting down write pump") return } } }