23 Commits (e7471df15a8f12ffc80e0bff0981e252a0294d51)

Author SHA1 Message Date
Jordan Orelli e7471df15a i'm definitely just making it worse 4 years ago
Jordan Orelli 5a15c3c9bc cleaning up bounds check 4 years ago
Jordan Orelli bd46b57315 only one pending request per player per game 4 years ago
Jordan Orelli 5dcf50446e show other people when they spawn 4 years ago
Jordan Orelli 7f10a22c02 removed some of the dumb shit 4 years ago
Jordan Orelli cd96c66e6b i think i'm making it worse now 4 years ago
Jordan Orelli 5ad36dbe69 working on a major refactor 4 years ago
Jordan Orelli 68eb250d59 move sim package into the server tree 4 years ago
Jordan Orelli b1cc63e471 move! 4 years ago
Jordan Orelli 55d638c7f0 player spawninnnnnng into a room now 4 years ago
Jordan Orelli 5608cf4583 getting there omg this is a lot of work 4 years ago
Jordan Orelli 13ee0e7fa8 what am i even doing with my life 4 years ago
Jordan Orelli abaaa9e908 simplifying json 4 years ago
Jordan Orelli 69902a8009 entities tickingggg 4 years ago
Jordan Orelli 4496e97515 stop simulation run loop when shutting down server 4 years ago
Jordan Orelli 0c812ce97b world ticking 4 years ago
Jordan Orelli 81801e640a can shut down from either side now 4 years ago
Jordan Orelli ecdf1af964 session shutdown cleanup 4 years ago
Jordan Orelli d81ded9a9f moving read loop into the session code 4 years ago
Jordan Orelli 9bf04dd6c8 i'm going nuts 4 years ago
Jordan Orelli cbee897739 close the client tcp socket on the server 4 years ago
Jordan Orelli 455dbd8a0c sending close frame from client i think 4 years ago
Jordan Orelli ad6dc3d6b5 braking things up into packages 4 years ago