Jordan Orelli
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5a15c3c9bc
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cleaning up bounds check
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4 years ago |
Jordan Orelli
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bd46b57315
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only one pending request per player per game
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4 years ago |
Jordan Orelli
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5dcf50446e
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show other people when they spawn
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4 years ago |
Jordan Orelli
|
7f10a22c02
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removed some of the dumb shit
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4 years ago |
Jordan Orelli
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cd96c66e6b
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i think i'm making it worse now
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4 years ago |
Jordan Orelli
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5ad36dbe69
|
working on a major refactor
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4 years ago |
Jordan Orelli
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68eb250d59
|
move sim package into the server tree
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4 years ago |
Jordan Orelli
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b1cc63e471
|
move!
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4 years ago |
Jordan Orelli
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55d638c7f0
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player spawninnnnnng into a room now
|
4 years ago |
Jordan Orelli
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5608cf4583
|
getting there omg this is a lot of work
|
4 years ago |
Jordan Orelli
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13ee0e7fa8
|
what am i even doing with my life
|
4 years ago |
Jordan Orelli
|
abaaa9e908
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simplifying json
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4 years ago |
Jordan Orelli
|
69902a8009
|
entities tickingggg
|
4 years ago |
Jordan Orelli
|
4496e97515
|
stop simulation run loop when shutting down server
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4 years ago |
Jordan Orelli
|
0c812ce97b
|
world ticking
|
4 years ago |
Jordan Orelli
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81801e640a
|
can shut down from either side now
|
4 years ago |
Jordan Orelli
|
ecdf1af964
|
session shutdown cleanup
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4 years ago |
Jordan Orelli
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d81ded9a9f
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moving read loop into the session code
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4 years ago |
Jordan Orelli
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9bf04dd6c8
|
i'm going nuts
|
4 years ago |
Jordan Orelli
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cbee897739
|
close the client tcp socket on the server
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4 years ago |
Jordan Orelli
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455dbd8a0c
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sending close frame from client i think
|
4 years ago |
Jordan Orelli
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ad6dc3d6b5
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braking things up into packages
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4 years ago |