75 Commits (53a7e11936a7e5a7bae85392c9e0ba58cd3a0ee9)

Author SHA1 Message Date
Jordan Orelli 55d638c7f0 player spawninnnnnng into a room now 4 years ago
Jordan Orelli 77682ac01e fix wire error bugs 4 years ago
Jordan Orelli 5608cf4583 getting there omg this is a lot of work 4 years ago
Jordan Orelli 6960c3a587 that was dumb 4 years ago
Jordan Orelli 13ee0e7fa8 what am i even doing with my life 4 years ago
Jordan Orelli 89da656687 remove spurious logging 4 years ago
Jordan Orelli abaaa9e908 simplifying json 4 years ago
Jordan Orelli a4c60c2fd8 tagging was bad 4 years ago
Jordan Orelli 69902a8009 entities tickingggg 4 years ago
Jordan Orelli 4496e97515 stop simulation run loop when shutting down server 4 years ago
Jordan Orelli 0c812ce97b world ticking 4 years ago
Jordan Orelli 81801e640a can shut down from either side now 4 years ago
Jordan Orelli ecdf1af964 session shutdown cleanup 4 years ago
Jordan Orelli d81ded9a9f moving read loop into the session code 4 years ago
Jordan Orelli 47482be17d moving the UI into a package 4 years ago
Jordan Orelli 9bf04dd6c8 i'm going nuts 4 years ago
Jordan Orelli cbee897739 close the client tcp socket on the server 4 years ago
Jordan Orelli 455dbd8a0c sending close frame from client i think 4 years ago
Jordan Orelli 9a7866e0f5 closing from client is clean now 4 years ago
Jordan Orelli 6859ca132d fixing up pending logic 4 years ago
Jordan Orelli d1208a21f0 put the client in the wire package 4 years ago
Jordan Orelli 352693b2d3 more cleaning up zug zug 4 years ago
Jordan Orelli ad6dc3d6b5 braking things up into packages 4 years ago
Jordan Orelli 201ebfe8b5 send and receive messages 4 years ago
Jordan Orelli 21a91c18b2 hi 4 years ago