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48 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class HudController : MonoBehaviour
{
public Text scoreText;
public GameObject destinationBox;
public Text destinationText;
public GameObject directionsBox;
public Text directionsText;
public GameObject locationBox;
public Text locationText;
public PlayerController player;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update() {
scoreText.text = player.score.ToString();
if (player.destination) {
destinationText.text = player.destination.Address;
destinationBox.SetActive(true);
directionsText.text = player.destination.Directions;
directionsBox.SetActive(true);
} else {
destinationBox.SetActive(false);
directionsBox.SetActive(false);
}
if (player.location != "") {
locationText.text = player.location;
} else {
locationText.text = "(lost)";
}
}
}