using System.Collections; using System.Collections.Generic; using UnityEngine; public class PizzaController : MonoBehaviour { public GameObject destination; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { transform.Rotate(new Vector3(15, 30, 45) * Time.deltaTime); } public void pickup() { destination.SetActive(true); Destroy(this.gameObject); } }