we have a cube

main
Jordan Orelli 1 year ago
commit d8d42a6dbb

1
.gitignore vendored

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/target

3457
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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[package]
name = "a-cube"
version = "0.1.0"
edition = "2021"
[dependencies.bevy]
version = "0.10.1"
features = [ ]
[profile.dev]
opt-level = 1
[profile.dev.package."*"]
opt-level = 3

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use bevy::prelude::*;
fn startup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
// ground plane
commands.spawn(PbrBundle {
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
// a subject cube
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Cube { size: 1.0 })),
material: materials.add(Color::rgb(0.8, 0.7, 0.6).into()),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..default()
});
commands.spawn(PointLightBundle {
point_light: PointLight {
intensity: 1500.0,
shadows_enabled: true,
..default()
},
transform: Transform::from_xyz(4.0, 8.0, 4.0),
..default()
});
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..default()
});
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_startup_system(startup)
.run();
}
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